MegaRide will be part of the new Assetto Corsa Rally, bringing its physics-based models into the game.

To make a more immersive feel behind the wheel, Supernova Games Studios and KUNOS Simulazioni rely on MegaRide’s real-time simulations, used by OEMs, tiremakers and racing teams.
MegaRide develops physics-based models that reproduce tire-road interaction in real time, supporting virtual prototyping, objective testing and tire conditions within simulation environments.
Grip, temperature and wear are reproduced with physical accuracy, turning road texture, weather and surface changes into a realistic driving experience for players and sim racers. As conditions evolve over a stage, MegaRide’s models continuously update available grip and car response, so that every correction, slide and braking point reflects the physical behaviour of a real rally car.